Category Archives: OAF

Open Animation Framework

Since finishing my IK research project a few months back I’ve been slowly developing upon the original code base for experimentation purposes,  and needless to say it has grown to be very large. I began thinking about usability, or more specifically re-usability in different projects. I had written code that I could find many uses for, and considering the trouble of re-writing sections every time I wanted to experiment with new methods or try a new game idea, the thought of compiling this into a nice simple library crossed my mind.

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